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- 00:49, 16 September 2024 Quests (hist | edit) [142 bytes] OutlandsAdmin (talk | contribs) (Created page with "Explain what quests are Link to progression List where the quests are located but in a fluffy flowery way. Show pictures of the quest NPCs") Tag: Visual edit
- 00:48, 16 September 2024 Alignment (hist | edit) [2,549 bytes] OutlandsAdmin (talk | contribs) (Created page with "Expain alignment Alignment Chart Explain how to change alignment actually make the page") Tag: Visual edit
- 00:47, 16 September 2024 Progression (hist | edit) [4,021 bytes] OutlandsAdmin (talk | contribs) (Created page with "TODO - everything Explain progression system Explain how to get EXP Explain how to level up Explain multi classing Explain levels. GET SCREENSHOTS OF THIS") Tag: Visual edit
- 00:47, 16 September 2024 Proficiency Bonus (hist | edit) [27 bytes] OutlandsAdmin (talk | contribs) (Created page with "TODO - everything Proficiency Bonus explanation here. Novice Expert Master") Tag: Visual edit
- 00:46, 16 September 2024 Spellbook (hist | edit) [221 bytes] OutlandsAdmin (talk | contribs) (just a skelly) Tag: Visual edit
- 20:58, 15 September 2024 Donations (hist | edit) [3,442 bytes] Jabriece (talk | contribs) (Created page with "= '''Donor Rewards''' = * '''Donors are split into 5 tiers based on monthly subscription, each with its own perks. These perks are only retained as long as you remain subscribed, with the exception of Donor Points. Donors retain their donor points until spent (as long as they're in good standing with the community).''' * '''Please keep in mind that donors are still held to all the rules of Outlands RP.''' * '''Building limit extensions gained through subscription tiers...") Tag: Visual edit
- 20:15, 15 September 2024 Alts, Shelving, Rerolls (hist | edit) [3,945 bytes] Jabriece (talk | contribs) (Initial copy paste from Millie's document) Tag: Visual edit
- 01:34, 11 September 2024 Actions (hist | edit) [3,058 bytes] Jabriece (talk | contribs) (Created page with "Define all actions here. Move stuff from old PVP rules to here Category:Game Concepts") Tag: Visual edit
- 01:04, 11 September 2024 Build Rules (hist | edit) [2,154 bytes] Jabriece (talk | contribs) (Intial copy/paste from Milie's document) Tag: Visual edit
- 00:26, 11 September 2024 RPR Rules (hist | edit) [2,104 bytes] Jabriece (talk | contribs) (Created page with "'''3 - Roleplay Redux Rules''' '''3.0 - Difficulty Class'''<blockquote>See also: Difficulty Class</blockquote>Roleplay Redux skills and abilities determine the outcome of conflicting actions both in dice PVP and out of combat. When making an aggressive roll against another character, the aggressor's roll sets the Difficulty Class (DC) that the defender’s save needs to meet or exceed to avoid the effect. Therefore in the case of a ‘tied’ roll, the defender wins....") Tag: Visual edit
- 00:23, 11 September 2024 Clan Rules (hist | edit) [1,927 bytes] Jabriece (talk | contribs) (Initial copy paste from Millie's document.) Tag: Visual edit
- 23:56, 10 September 2024 Spells / Spell-Like Abilities (hist | edit) [2,304 bytes] Jabriece (talk | contribs) (Initial draft) Tag: Visual edit
- 20:13, 10 September 2024 Raids, Break-ins, Burglaries (hist | edit) [6,899 bytes] Jabriece (talk | contribs) (Initial copy paste from Millie's document, initial formatting) Tag: Visual edit
- 22:15, 9 September 2024 Background (hist | edit) [1,159 bytes] Jabriece (talk | contribs) (Created page with "<blockquote>TODO: Prettify. Generate images for fluff. </blockquote> Your character's origin is pretty simple. You fall into one of three categories: prime, planar, or blotter. Primes or primers are people born on the prime material plane. This includes most D&D characters in most campaign settings. Primes are also often referred to as 'clueless', because when it comes to the outer planes they typically are. Planars are people who were born somewhere in the planes...") Tag: Visual edit
- 22:14, 9 September 2024 Classes (hist | edit) [1,096 bytes] Jabriece (talk | contribs) (Created page with "<blockquote>TODO: Generate images of each class - male and female, Generate class links, Research what they actually do</blockquote>Barbarian {| class="wikitable" |Ancestral Guardian |Juggernaut |- |Beast |Berserker |} Bard {| class="wikitable" |Glamour |Lore |- |Swords |Whispers |} Cleric {| class="wikitable" |Life |Death |- |War |Trickery |} Druid {| class="wikitable" |Dreams |Moon |- |Spores |Wildfire |} Fighter {| class="wikitable" |Brute |Champion |- |Eldritch Knigh...") Tag: Visual edit
- 22:06, 9 September 2024 Basic Server Concepts (hist | edit) [167 bytes] Jabriece (talk | contribs) (Initial data dump. Needs info and format.) Tag: Visual edit
- 08:02, 9 September 2024 Short Rest (hist | edit) [847 bytes] Jabriece (talk | contribs) (Created page with "See also: Long Rest Heal 3d10 + Con + Proficiency Bonus Ki, Wildshape, CHannel Divinity, Exhausted 1 supply crate") Tag: Visual edit
- 07:40, 9 September 2024 Long Rest (hist | edit) [1,224 bytes] Jabriece (talk | contribs) (Created page with "See also: Short rest Explanation How to get supply crates Rules: Long rests should be done away from others in a safe place, such as your own base or home, an ally's home, or a safe place in the world. It represents sleeping, meditating, or whatever your race does to recover and heal and can't be done just before combat (unless there is consensus for all concerned due an unforseen circumstance like exhausted occurring right before a fight.)") Tag: Visual edit
- 06:45, 9 September 2024 Status Conditions (hist | edit) [2,856 bytes] Jabriece (talk | contribs) (Created page with "A glossary of the various Status Conditions, their effects, and how to cure them. * '''Slight Injury''' ** Effect: May not declare PVP intent. Status debuff? ** Duration: 2 hours ** Removed by: UNK") Tag: Visual edit
- 00:20, 9 September 2024 PVP Consequences (hist | edit) [9,675 bytes] Jabriece (talk | contribs) (Initial copy-paste from Millie's doc) Tag: Visual edit
- 23:34, 8 September 2024 PVP Rules (hist | edit) [4,282 bytes] Jabriece (talk | contribs) (Initial copy paste from Millie's document.) Tag: Visual edit
- 23:23, 8 September 2024 Dice rolls (hist | edit) [2,787 bytes] Jabriece (talk | contribs) (Created page with "== Attribute Rolls == <blockquote>See also: Attributes </blockquote>Attribute rolls represent the unrefined physical or mental capabilities of a character. Generally, attribute rolls are used for unskilled or non-proficient checks for an action. Attribute based saving throws are not used on Outlands, see below for more information. == Skill Rolls == <blockquote>See also: Skills</blockquote>Skill rolls represent the trained capabilities of a character. Skill rol...") Tag: Visual edit
- 23:08, 8 September 2024 Skills (hist | edit) [63 bytes] Jabriece (talk | contribs) (Created page with "Skills page.") Tag: Visual edit
- 23:04, 8 September 2024 Stealth mechanics (hist | edit) [450 bytes] Jabriece (talk | contribs) (Created page with "When a character is sneaking, they are not required to make a Stealth roll until a Perception roll is made to spot them. Players who wish to spot a character who is clearly sneaking must roll Perception first. A clearly sneaking character should be doing things like crouching, trying to hide behind cover, and moving carefully. Characters who wildly sprint around or stand out in plain sight do not require a roll to spot.")
- 23:00, 8 September 2024 Difficulty class (hist | edit) [558 bytes] Jabriece (talk | contribs) (Created page with "Roleplay Redux skills and abilities determine the outcome of conflicting actions both in dice PVP and out of combat. When making an aggressive roll against another character, the aggressor's roll sets the Difficulty Class (DC) that the defender’s save needs to meet or exceed to avoid the effect. Therefore in the case of a ‘tied’ roll, the defender wins.")
- 00:03, 8 September 2024 Half-elf (hist | edit) [584 bytes] Militus (talk | contribs) (Created page with "{{infobox race | name = Half-Elf | image = Half-ElfPHB.jpg | caption = | abilities = Constitution, and either<br /> Wisdom or Charisma | skill bonuses = Diplomacy<br /> Insight | size = Medium | speed = Average | vision = low-light | languages = Common<br />Elven<br />choice of one other | traits = Dual Heritage<br />Group Diplomacy<br /><i>Choice of;</i><br /><p style="margin-left: 10px">Dilettante<br...") Tag: Visual edit: Switched
- 23:25, 7 September 2024 Community Rules (hist | edit) [12,880 bytes] OutlandsAdmin (talk | contribs) (Initial copy from Millie's google doc.) Tag: Visual edit
- 00:37, 2 September 2024 Expertise (hist | edit) [80 bytes] OutlandsAdmin (talk | contribs) (Created page with "Expertise provides a +4 bonus to a skill. Category:Game Concepts") Tag: Visual edit
- 00:33, 2 September 2024 Saving throws (hist | edit) [790 bytes] OutlandsAdmin (talk | contribs) (Created page with "Saving Throws are dice that are rolled to defend against magic spells or special circumstances such as traps or opposing skill checks. Outlands implements this system in a manner similar to 3.5E Dungeons and Dragons. Saving throws are automatically used in RPR combat, and can be used in general RP as needed. * Reflex Save - Involves situations that require the character to react quickly. * Fortitude Save - Involves situations that require the character to endure hardsh...") Tag: Visual edit
- 00:30, 2 September 2024 Attributes (hist | edit) [2,906 bytes] OutlandsAdmin (talk | contribs) (Created page with "Attributes represent the core aptitude of your character's abilities. On Outlands, each point allocated to an Attribute increases the roll on an attack, spell, or skill check it governs. On Outlands, Attributes do not directly govern saving throws. * Strength * Dexterity * Constitution * Intelligence * Wisdom * Charisma Category:Game Concepts") Tag: Visual edit
- 00:26, 2 September 2024 High Elf (hist | edit) [1,978 bytes] OutlandsAdmin (talk | contribs) (Created page with "High elf lore blurb here. Type: Basic Race '''Elf (Base)''' * Attributes: Int +1, Dex +1 * Expertise: Perception * Saving Throws: Charm Save +4 * Alignment: Any * Languages: Elvish, Common * Size: Medium * Feat: Darkvision * Immunity: Sleep Category:Races") Tag: Visual edit
- 00:22, 2 September 2024 Races (hist | edit) [5,736 bytes] OutlandsAdmin (talk | contribs) (Created page with "== Basic Races == Basic races ''do no''t require a Character Creation ticket! * Human * High Elf * Wood Elf * Sea Elf == Advanced Races == Advances races require a Character Creation Ticket to be approved by staff. == Variable Races == Variable races require a Character Creation Ticket to be approved by staff.") Tag: Visual edit
- 00:09, 2 September 2024 Human (hist | edit) [1,112 bytes] OutlandsAdmin (talk | contribs) (Created page with "Human Lore Blurb Here Basic Race Attributes: +1 all Expertise: Choose one skill Alignment: Any Language: Common Size: Medium")
- 20:27, 1 September 2024 Jabriece (hist | edit) [86 bytes] OutlandsAdmin (talk | contribs) (Just a test.) Tag: Visual edit