More actions
8 September 2024
- 23:3323:33, 8 September 2024 diff hist +64 Dice rolls →Dice Rolls and PVP Tag: Visual edit
- 23:3223:32, 8 September 2024 diff hist +18 Category:Game Concepts No edit summary Tag: Visual edit
- 23:3223:32, 8 September 2024 diff hist +63 Category:Game Concepts No edit summary Tag: Visual edit
- 23:3023:30, 8 September 2024 diff hist +63 Category:Game Concepts No edit summary Tag: Visual edit
- 23:3023:30, 8 September 2024 diff hist +15 Category:Game Concepts No edit summary Tag: Visual edit
- 23:2923:29, 8 September 2024 diff hist −15 Dice rolls No edit summary Tag: Visual edit
- 23:2823:28, 8 September 2024 diff hist +545 Dice rolls No edit summary Tag: Visual edit
- 23:2423:24, 8 September 2024 diff hist +170 Difficulty class No edit summary current
- 23:2323:23, 8 September 2024 diff hist +2,015 N Dice rolls Created page with "== Attribute Rolls == <blockquote>See also: Attributes </blockquote>Attribute rolls represent the unrefined physical or mental capabilities of a character. Generally, attribute rolls are used for unskilled or non-proficient checks for an action. Attribute based saving throws are not used on Outlands, see below for more information. == Skill Rolls == <blockquote>See also: Skills</blockquote>Skill rolls represent the trained capabilities of a character. Skill rol..." Tag: Visual edit
- 23:1023:10, 8 September 2024 diff hist +51 Skills No edit summary current Tag: Visual edit
- 23:0823:08, 8 September 2024 diff hist +12 N Skills Created page with "Skills page." Tag: Visual edit
- 23:0423:04, 8 September 2024 diff hist +27 Stealth mechanics No edit summary current Tag: Visual edit
- 23:0423:04, 8 September 2024 diff hist +423 N Stealth mechanics Created page with "When a character is sneaking, they are not required to make a Stealth roll until a Perception roll is made to spot them. Players who wish to spot a character who is clearly sneaking must roll Perception first. A clearly sneaking character should be doing things like crouching, trying to hide behind cover, and moving carefully. Characters who wildly sprint around or stand out in plain sight do not require a roll to spot."
- 23:0323:03, 8 September 2024 diff hist −16 Expertise No edit summary Tag: Visual edit
- 23:0323:03, 8 September 2024 diff hist +42 Expertise No edit summary Tag: Visual edit
- 23:0223:02, 8 September 2024 diff hist +27 Difficulty class No edit summary Tag: Visual edit
- 23:0023:00, 8 September 2024 diff hist +361 N Difficulty class Created page with "Roleplay Redux skills and abilities determine the outcome of conflicting actions both in dice PVP and out of combat. When making an aggressive roll against another character, the aggressor's roll sets the Difficulty Class (DC) that the defender’s save needs to meet or exceed to avoid the effect. Therefore in the case of a ‘tied’ roll, the defender wins."
- 22:5822:58, 8 September 2024 diff hist +4 Main Page No edit summary Tag: Visual edit
- 22:4222:42, 8 September 2024 diff hist −516 Community Rules Revisions complete - CM Tag: Visual edit
- 22:2922:29, 8 September 2024 diff hist −370 Community Rules Performing minimization / optimization of language. Tag: Visual edit
- 22:2022:20, 8 September 2024 diff hist −479 Community Rules No edit summary Tag: Visual edit