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[[ | [[Category:Game Concepts]] |
Revision as of 19:54, 10 September 2024
Attributes represent the core aptitude of your character's abilities. On Outlands, each point allocated to an Attribute increases the roll on an attack, spell, or skill check it governs. On Outlands, Attributes do not directly govern saving throws.
- Hit Points - A measure of how much damage you can take before being incapacitated.
- Spell Points - A measure of how many spells you can cast before needing to Rest.
- Strength
- Dexterity
- Constitution
- Intelligence
- Wisdom
- Charisma
Attributes are assigned by picking from one of four arrays listed below and applying each bonus to the attribute of your choice. You will also receive additional bonuses from your race and your class. Some races allow you to pick additional attribute bonuses, while others will assign them automatically. The in-game menu system will require you to know IN ADVANCE which stats you want to apply to which attribute, due to limitations in TWU scripting.
Attribute Spreads available at Character Creation
We suggest you write down your stat spread before starting!
+3 | +3 | +1 | +0 | +0 | +0 |
+3 | +2 | +2 | +1 | +0 | +0 |
+3 | +2 | +1 | +1 | +1 | +0 |
+2 | +2 | +2 | +2 | +1 | +0 |